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Every day we hear from another market research firm how AR/VR will be big business. The latest announcement from IDC is making AR/VR a $162 billion industry by 2020. This means that the current $5.2 billion market will grow annually at 181% CAGR in the time span from 2015 to 2020. In addition they predict that over 50% of this revenue will come from hardware sales, while the rest comes from software and, increasingly, service sales. These insights come from the latest release of the ‘Semiannual Augmented and Virtual Reality Spending Guide’. This report covers the AR/VR market and breaks it down by regions and technologies. Interestingly the applications listed on their website do not include gaming specifically, most applications are from the enterprise market but do include video viewing.