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Oculus to Update Quest 2 Apps to 120Hz

by Bob Raikes

What They Say Oculus published a blog post saying that it would roll out new v28 software for Quest headsets that would enable 120Hz support on the Quest 2 headset and allowing the use …

Tags:Oculus Rift| Variable Frame Rate (VRR)| Virtual Reality

One Week in the Future / VR?

by Norbert Hildebrand

Virtual Reality has often been described as an up and coming technology, with very large companies investing significant amounts in this new technology. While the expected consumer adoption is falling far behind initial expectations, …

Tags:HTC| Oculus Rift| Virtual Reality| Visual Ergonomics

AR / VR – the Ultimate Winner

by Norbert Hildebrand

Now that the CES is almost over I did not want to repeat any write up of the well published new devices introduced by many companies large and small during CES. But what display …

Tags:Augmented Reality| HTC| Oculus Rift| Samsung| Virtual Reality

What Bob Saw on the Net 03/04/2019

by Bob Raikes

Most days, our editor, Bob, spends some time looking around the net for news. Here are some articles and links that he thought worth sharing… (note that registration or subscriptions may be required!) Westfield …

Tags:Automotive| Digital Signage| HDMI| Japan Display Inc (JDI)| LG Electronics (LGE)| Oculus Rift| Retail| Samsung| STBs| Ukraine| Virtual Reality

What Bob Saw on the Net 09/04/2019

by Bob Raikes

Most days, our editor, Bob, spends some time looking around the net for news. Here are some articles and links that he thought worth sharing… (note that registration or subscriptions may be required!) Nintendo …

Tags:Dell| Field Monitors| Financial Data| Game Playing| InkJet Deposition| JOLED| Market Data| Nintendo| Notebooks| Oculus Rift| OLED Materials| OLEDs| PLF (Premium Large Format) Cinema| THX| Virtual Reality

What Bob Saw on the Net 13/09/2019

by Bob Raikes

Most days, our editor, Bob, spends some time looking around the net for news. Here are some articles and links that he thought worth sharing… (note that registration or subscriptions may be required!) TCL …

Tags:Apple| Augmented Reality| Distribution| HP Inc| HTC| iOS (Apple)| LED| Oculus Rift| Philips| Small Pixel Pitch LED SPP| Super Hi-Vision (8K)| TCL| Virtual Reality

HTC Vive Falling Behind Oculus Rift and Windows VR on Steam

by Andrew Fenn

The results of the latest survey from Steam reveal that HTC Vive is losing more market share to Oculus Rift and Windows VR headsets. Last month’s numbers put Oculus Rift at 47.1%, a sequential …

Tags:AR/VR| HTC| Market Data| Mixed Reality| Mobile Display Monitor| Oculus Rift| Virtual Reality| Vol 25 - Issue 34

Oculus Santa Cruz Scheduled for Release in 2019 Q1?

by Andrew Fenn

Six months after developers first reported they had received Oculus’ new standalone inside-out tracking VR headset, codenamed “Santa Cruz”, reports have surfaced indicating that the device is scheduled for public release during the first …

Tags:AR/VR| Mobile Display Monitor| Oculus Rift| Virtual Reality| Vol 25 - Issue 33

Oculus Launches Education Pilot Programme in Three Countries

by Andrew Fenn

Oculus has launched its Oculus Education pilot programme and is now distributing its Go and Rift VR headsets to schools, libraries and museums in Japan, Seattle and Taiwan. The motivation behind the pilot is …

Tags:AR/VR| Education| Japan Display Inc (JDI)| Mobile Display Monitor| Oculus Rift| Taiwan| USA| Virtual Reality| Vol 25 - Issue 33

Oculus Improving Go Rendering

by Bob Raikes

More details are appearing on the Oculus Go, a standalone mobile VR headset that is being developed, after Oculus spoke at the GDC. The headset will have a single 2560 x 1440 LCD display …

Tags:AR/VR| Foveated Rendering| Mobile Display Monitor| Oculus Rift| Virtual Reality| Vol 25 - Issue 12

Oculus Rift Takes the Lead Over HTC Vive on Steam

by Andrew Fenn

Oculus Rift has overtaken its closest rival, HTC Vive, to become the most-used VR headset on Steam for the first time, according to Valve’s latest anonymous survey. February’s results revealed that Oculus Rift took …

Tags:AR/VR| HTC| Market Data| Mobile Display Monitor| Oculus Rift| Virtual Reality| Vol 25 - Issue 09